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Re: BitQuest! First proto build page 11

Posted: Tue Nov 19, 2013 8:40 am
by backwardsvoyager
Awesome! I'm all for more weird.

What about a comb filter patch? That's something that I like getting out of a delay or flanger but pedals don't seem to have very fine control over it. Could maybe end up with interesting results, maybe not :lol:

Choppy trem would be cool though.

Re: BitQuest! First proto build page 11

Posted: Tue Nov 19, 2013 10:17 am
by Bartimaeus
I feel like a Notch filter or fixed wah type thing would be weirder than Flange or Trem, but something even weirder would also be super cool.

Re: BitQuest! First proto build page 11

Posted: Tue Nov 19, 2013 10:21 am
by goroth
I thought the LFO could got to zero on the flange patch, which would be a comb filter, yes? I could very well have understood everything incorrectly. Including what a comb filter is...

Re: BitQuest! First proto build page 11

Posted: Tue Nov 19, 2013 10:33 am
by backwardsvoyager
goroth wrote:I thought the LFO could got to zero on the flange patch, which would be a comb filter, yes? I could very well have understood everything incorrectly. Including what a comb filter is...

Oh, no you're correct, if the LFO does go to zero then it would be a comb filter. So yeah if the flange patch does that and has control over delay time a comb filter patch would be pretty redundant.

Re: BitQuest! First proto build page 11

Posted: Tue Nov 19, 2013 12:07 pm
by Forrrest
That flange with zero lfo (comb filter) is an excellent patch! I walked into this thread wanting cake, but now i'm getting pizza and burgers and a milkshake and cake!


Patch 1 - HP + LP filters
Patch 2 - Bitcrusher with sample rate reducer
Patch 3 - Ring modulator
Patch 4 - Flanger
Patch 5 - Pitch shifter/harmonizer
Patch 6 - 1 second clean digital delay
Patch 7 - Infinite reverb

at this point this pedal is looking more like a multi-effect!

I would have been happy if you just had 8 modes of bitcrushing!

Re: BitQuest! First proto build page 11

Posted: Tue Nov 19, 2013 12:19 pm
by goroth
I may have made up the flanger thing. But I'm fairly sure I didn't.

Re: BitQuest! First proto build page 11

Posted: Tue Nov 19, 2013 12:28 pm
by Forrrest
Flange is a sweeping comb filter.
Ryan's described you can turn the lfo speed down to 0 seconds. So by setting the LFO to .1 seconds (very slow) it will sweeps through the tones very slowly, and when you find the moment you like you turn the knob down to 0 and it stays fixed! I imagine you might have to reset this every time you unplug the pedal...

Re: BitQuest! First proto build page 11

Posted: Tue Nov 19, 2013 12:34 pm
by backwardsvoyager
^ yep. so it would totally work but without a 'manual' (?) knob it would be a little difficult to tweak as a comb filter.

The wet/dry mix would be really useful for a comb filter application though.

Man, I'm so excited for this however it turns out. I just know it's gonna be one of those things that you never take off the board cos there's at least one weird awesome sound you can't live without.

Re: BitQuest! First proto build page 11

Posted: Tue Nov 19, 2013 1:08 pm
by goroth
Good one Forrest, that's what Ryan said. Yeah it's weird. Haven't even heard this thing and I'm contemplating getting two...

Re: BitQuest! First proto build page 11

Posted: Tue Nov 19, 2013 3:14 pm
by Jero
This pedal def has me holding off on multiple other purchases, as I think it will cover their ground and more :omg:

Re: BitQuest! First proto build page 11

Posted: Tue Nov 19, 2013 4:52 pm
by Shish
Jero wrote:This pedal def has me holding off on multiple other purchases, as I think it will cover their ground and more :omg:

Same here.
:group:

Re: BitQuest! First proto build page 11

Posted: Tue Nov 19, 2013 10:00 pm
by oldangelmidnight
How about a bitcrushy delay reverb thing? Something that holds a note and gets more crushed over time.

Re: BitQuest! First proto build page 11

Posted: Tue Nov 19, 2013 10:22 pm
by Bartimaeus
Quick question about the pitch shifter - can I use an expression pedal to slide up or down à la Whammy?

Re: BitQuest! First proto build page 11

Posted: Wed Nov 20, 2013 2:14 am
by BomBiggY
Octave up/down crushed. Maybe the pitch shifter is close enough for most? Someway of changing wave forms and crushing? Square wave chopper probably would sell a few right off but I think to stay fresh, being able to switch out a patch or two would make the BitQuest hard to pass up. Speaking for me and ah well....me, I'm know I'm looking for a musical crusher. 16 bits sounds like a great idea. Having the ability to tweak your own or switch patches is the future of digital pedals IMO. I like the chip idea. Might work best if there were a variety of chips to choose from with different sets of eight. The set of eight could pertain to a particular musical QUEST!

Thanks for the welcome Ryan and I've got Tremolessence on in one channel all the time these days. Sometimes subtle, sometimes not, but always on. Loving my Frazz too. Super smooth power fuzz deliciousness!

Re: BitQuest! First proto build page 11

Posted: Wed Nov 20, 2013 2:21 am
by BomBiggY
Chankgeez wrote:
BomBiggY wrote:Oh my drool. :love:


Nice avatar, kid.


Hey Chankgeez. If I post 10% of what you have in the the next couple years it'll be some kind of breakthrough. I'll probably have to tell someone. :yay: